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The first step should be to define what "direct modeling" is. Here a possible list (feel free to add more options):

1. Modeling without "history"
2. Push/pull modeling/editing?
3. Smart push/pull editing/modeling without history?

If the answer is #3, how much "smart" a system has to be in order to claim to be a new "direct modeling" and not to be classified and a simple "non parametric" old-style modeling system?

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I think that the answer is: .we want to model every object with single push pull command like sculptors.
I downloaded the fusion technology demo and I can say that Spaceclaim is above and beyond Autodesk, at the moment. I was very impressed by SC for the first time and now every software company has implemented this technology....probably invented by the creators of Google Sketch. I donno...but surely this is the future of modeling. For example Catia 6 has implemented the same technology into subdivision surfaces... I saw this technology for the first time inside Lightwave. Tspline for Rhino built the same algorithms for nurbs...now we can model organic nurbs surfaces like we did before with meshes. I would like to have two options: with or without history modeling. Sometime is useful to go back or parametrize an object, or enable relashionships between objects. My dream is to have (and use) a software that mixes many technologies like: Rhino 2d/3d surfaces design, Spaceclaim direct modeling and surface repairing, Hypershot rendering, Solidworks history.....and 3ds Max animation....Why not?...:)

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I started downloading it when I left home this morning. I'll try to take a look at it when I get back and my wife leaves for the girl's night out she's having tonight ... I wonder if I could run it on a Mac, as I have no PC at home. Martin
2 hours ago
The basic structural tools in CAElinux are quite usable! Advanced modules (explicit and CFD solvers) on the contrary are quite difficult tu use. The configuration is very simple (CAElinux is based on Ubuntu).
2 hours ago
Have you ever heard about this?: http://caelinux.com/CMS/index.php?option=com_frontpage&Itemid=1 I wonder if it was usable or if one would have to struggle though a maze of modules and configurations. Martin
2 hours ago
Poorvesh, like this? I also included a simple sample mechanism. Martin
yesterday
martin kopplow and Poorvesh Mistry are now friends
yesterday
Martin, Could you upload a screen shot of the Options menu in Spaceclaim, where the mechanics option is available.
yesterday
Hello Fabrizio, The reason why you see the wait cursor is because you are still inside the command that you executed to display the dialog. What you need to do is display a modeless dialog: var form = new Form1(); form.Show(Application.MainWindow)…
yesterday
Hi Martin, the software is already available and the structural module works well. Only the integration will be completed only in 2011: it would be great to add our resources to SpaceClaim support!
yesterday
Hi Matteo, well, 2011 is a bit far for now ... Given the usual way things go, software planned to be ready in 2011 isn't available before 2012 and not usable before 2013, so it'll have to be something else I am looking for to meet today's requireme…
yesterday
Frank Lipari added an event
March 11, 2010 from 2pm to 3pm
3D Painting: Hand Painted Textures Lunch Provided | Seating limited to the first 65 Live Presentation by Ben Mathis. Ben Mathis has been working in the game industry since 2003. He has contributed to ten shipped titles and worked for numerous stud…
on Wednesday
Hi Martin, I'm dealing with a small software house that produces a very cheap (from 800$ to 2000$ depending on the packages) FEM code for multiphysical application (including structrual problems as well). They are working on an integration with Spac…
on Wednesday
Michael McMahon updated their profile photo
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