I have two 30" Apple cinema displays and one Samsung 3d ready 2233 120hz. If you want to work with Rhino and hundreds of icons you need a large monitor.
SC doesn't need a large monitor because has tons of commands in one single command...but you hav…
using SC on big monitors, like mine, 30" Cinema Display, the gizmoz is really huge. I would like to see an option to scale this tool.
Please add the possibility to add a visible grid in 3d mode. Ok, I can use a 3d plane but a grid is better to check…
Spaceclaim use directx and not Opengl. I think that it works better with a videogame dedicated graphic card.
For example I noticed with my Quadro CX some graphics iusses using the hidden lines shader.
Spaceclaim is not optimized for Quadro cards bec…
I think that the answer is: .we want to model every object with single push pull command like sculptors.
I downloaded the fusion technology demo and I can say that Spaceclaim is above and beyond Autodesk, at the moment. I was very impressed by SC fo…
The first step should be to define what "direct modeling" is. Here a possible list (feel free to add more options):
1. Modeling without "history"
2. Push/pull modeling/editing?
3. Smart push/pull editing/modeling without history?
If the answer is…
SpaceClaime uses DirectX, but doesn't use these libraries poorly.
I can't add textures, bumps, shaders...for example like Deep Exploration does.
There is no bidirectional connection with HyperShot, will be great if the engineers will find a solution…
Ciao Franco!
I will try to write here in english...doing grammatical errors too...:)
Ok, I use Deep Exploration from a long time. It's the only software that can controls well the triangulation population over nurbs geometries.
The cad versions has tons of 3d translators. I use DE to do 3d presentations too. I bake the geometry with textures and shadows inside Max and then I export the scene inside Deep with the dedicated plugin.
Deep Exploration is a bridge between Rhino and Max, I can decide how many polygons I want ad how are distribuited. From DE I export in the 3ds max native format, all smoothing groups are maintained, every geometry is well defined, I can collapse geometry or reduce mesh inside DE directly...very powerful. All the renders I have post here are done using this process, naturally all the scene are filled with commercial 3d libraries, the renders are done with vray sp2..now I'm using the sp3 release.
I got 7 dual xeon quadcore workstations, it's like a mini renderfarm. Every component was assembled by me. My job it's not only my profession...it's a passion and I know I have to learn and study every day to do better everything.
I'm studying now Spaceclaim...I installed the demo many times on 3 laptops to understand well before to buy this product. I tested all the cad cam softwares, I falled in love with Solidworks many years ago..but was very difficult to understand its philosophy. SC is well integrated into Rhino but lacks many features that I found on Solidworks and sometime fails on many operations...:)
Gabriele,
Radici italiane molto profonde, infatti ho vissuto in Italia fino a 10 anni fa!
Mi piacerebbe capire un poco di piu' il tuo processo/pipeline di lavoro, in particolare che ruolo gioca Deep Exploration. Lo usi semp[licemente come translator da Rhino a 3ds Max o ne fai un'uso diverso?
Hi Gabriele, thanks for joining Spaceclaiming! We are looking forward to your contribution, please feel free to join one or more of our groups and to invite other people.
Could you please upload a picture of yourself, it's always nice to know who you're communicating with :-). Suggestions for this community are always welcome, just send me a message.
I started downloading it when I left home this morning. I'll try to take a look at it when I get back and my wife leaves for the girl's night out she's having tonight ... I wonder if I could run it on a Mac, as I have no PC at home.
Martin
The basic structural tools in CAElinux are quite usable!
Advanced modules (explicit and CFD solvers) on the contrary are quite difficult tu use.
The configuration is very simple (CAElinux is based on Ubuntu).
Hello Fabrizio,
The reason why you see the wait cursor is because you are still inside the command that you executed to display the dialog. What you need to do is display a modeless dialog:
var form = new Form1();
form.Show(Application.MainWindow)…
Hi Martin, the software is already available and the structural module works well. Only the integration will be completed only in 2011: it would be great to add our resources to SpaceClaim support!
Hi Matteo,
well, 2011 is a bit far for now ...
Given the usual way things go, software planned to be ready in 2011 isn't available before 2012 and not usable before 2013, so it'll have to be something else I am looking for to meet today's requireme…
3D Painting: Hand Painted Textures
Lunch Provided | Seating limited to the first 65
Live Presentation by Ben Mathis. Ben Mathis has been working in the game industry since 2003. He has contributed to ten shipped titles and worked for numerous stud…
Hi Martin, I'm dealing with a small software house that produces a very cheap (from 800$ to 2000$ depending on the packages) FEM code for multiphysical application (including structrual problems as well). They are working on an integration with Spac…